Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded subLOGIC Copration to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Aplle II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators.
Flight Simulator X (10.0), known as FSX, is the tenth and most recent edition in the Flight Simulator franchise. It features new aircraft, improved multiplayer support, including the ability for two players to fly a single plane, and players to occupy a control tower available in the Deluxe Edition, and improved scenery with higher resolution ground textures. FSX includes fewer aircraft than FS2004, but incorporates new aircraft such as the Airbus A321, Maule Orion, Boeing 737-800, and Bombardier CRJ700. The expansion pack, named Acceleration, was released later, which includes new missions, aircraft, and other updates. The Deluxe edition of Flight Simulator X includes the Software Development Kit (SDK), which contains an object placer, allowing the game's autogen and full scenery library to be used in missions or add-on scenery. Finally, the ability to operate the control surfaces of aircraft with the mouse was reintroduced after it was removed in FS2002.
Previous versions did not allow great circle navigation at latitudes higher than 60 degrees (North or South), and at around 75-80 degrees North/South it became impossible to "fly" closer to the poles, whichever compass heading was followed. This problem is solved in FSX. Users may now navigate through any great circle as well as "fly" across both Arctic and Antarctic. This version also adds the option to have a transparent panel.
FSX is the first of the series to be released exclusively on DVD-ROM due to space constraints. This is also the first in the series that calls for the preparing process known as activating. Through the internet or a phone a hardware number is generated, and a corresponding code is then used to lock the DVD to one single computer only. It also requires a significantly more powerful computer to run smoothly, even on low graphical settings. Users have reported that the game is "CPU-bound" - a powerful processor is generally more helpful in increasing performance than a powerful graphics card.
Notably, there was some inconsistency when it came to the airports depicted in the game; Meigs Field in Chicago was removed following its sudden destruction in 2003, while Kai Tak Airport in Hong Kong, which had closed in 1998, remained.
Flight Simulator X: AccelerationBearbeiten
- - Released on 10 October 2007
Microsoft released their first expansion pack for Flight Simulator in years, called Flight Simulator X: Acceleration, to the US market on October 23, 2007 rated E – E10+ for mild violence, and released to the Australian market on November 1, 2007 rated G. Acceleration introduces new features, including multiplayer air racing, new missions, and three all-new aircraft, the F/A-18A Hornet, EH-101 helicopter and the P-51D Mustang. In many product reviews, users complained of multiple bugs in the initial release of the pack. One of the bugs, that occurs only in the Standard Edition, is the Maule Air Orion aircraft used in the mission has missing gauges and other problems, as it is a Deluxe Version-only aircraft.
The new scenery enhancements cover Berlin, Istanbul, Cape Canaveral and the Edwards Air Force Base, providing high accuracy both in the underlying photo texture (60 cm/pixel) and in the detail given to the 3D objects.
Flight Simulator X: Acceleration can take advantage of Windows Vista, Windows 7, and DirectX 10 as well.
The expansion pack includes code from both service packs, thus installing them is unnecessary.